Some more work on Clockmills Drive after many months progress is being made. There are a number of issues that are still being worked out but that’s all part of the fun and stresses of working in 3D. These video’s detail some of the work that has gone into two shots of a single scene.Continue reading “Posing and Rendering in Zbrush for Clockmills Drive”
Here I try out a bunch of different posing methods for Clockmills Drive. For complex posing I make use of Maya’s rigging tools and for simple posing I make use of ZBrush’s transpose plugin.
3D 2D Code 3D Design