Here is an atempt to create better eyes. This was all done within ZBrush.
I finally got the Keyshot Bridge plugin and it is very handy. I test it out here with some work for the next scene I am working on for the Clockmills project.
Here is an update to a character for Clockmills Drive. Stacy plays a major role in the project so the character needs to be able to be highly emotive and dexterous. The hair is still a bit of an issue.
Some more work on Clockmills Drive after many months progress is being made. There are a number of issues that are still being worked out but that’s all part of the fun and stresses of working in 3D. These video’s detail some of the work that has gone into two shots of a single scene.Continue reading “Posing and Rendering in Zbrush for Clockmills Drive”
Here I try out a bunch of different posing methods for Clockmills Drive. For complex posing I make use of Maya’s rigging tools and for simple posing I make use of ZBrush’s transpose plugin.
Here I am testing out a few different organic styles for Clockmills. It is a delicate balance between look and efficiency for sequential art forms such as this. While I could spend weeks and weeks on a single image if the final output was one single image, for projects that require a sequences speed becomesContinue reading “Ink Look For Clockmills”
I have made another fish. This time it is a Discus which is a surprisingly bright freshwater fish. Part One Part Two Part Three https://www.zbrushcentral.com/t/discus-fish/398495 Here is the tune that this image was created for.
This fish is a Black Moor Goldfish, known for having bug eyes. https://www.zbrushcentral.com/t/black-moor-goldfish/398029 The image was used on the Black Moor single which you can find on your favourite music store.
There are a number of considerations in regards to the sets and backgrounds of Clockmills Drive. This primarily boils down to a choice between 2D or 3D backgrounds. Full 3D backgrounds have the advantage of being able to be rendered with all other elements. This means that light and shadows could be calculated by theContinue reading “Environment Design Clockmills Drive Pt1”