Another bust I made, this was main using only ZBrush for the model and render. The eyes are explained in more detail in a previous post.
Here is an atempt to create better eyes. This was all done within ZBrush.
Recently I have been working on the various human characters for Clockmills. These also form part of a study into imaginary people. Not all of the characters I make as part of the study will make it into the final comic. I will be uploading videos in the next coming weeks. For now here isContinue reading “Imaginary People”
I finally got the Keyshot Bridge plugin and it is very handy. I test it out here with some work for the next scene I am working on for the Clockmills project.
Here is an update to a character for Clockmills Drive. Stacy plays a major role in the project so the character needs to be able to be highly emotive and dexterous. The hair is still a bit of an issue.
This is a realistic study of an iguana for a character in Clockmills Drive. Clockmills Drive is a long form graphic novel I am working on. This is an incomplete work in progress break down that features my workflow within ZBrush. Some of the videos feature my own music and others feature live recorded streetContinue reading “Iguana Study for Killer’s Character in Clockmills Drive”
Some more work on Clockmills Drive after many months progress is being made. There are a number of issues that are still being worked out but that’s all part of the fun and stresses of working in 3D. These video’s detail some of the work that has gone into two shots of a single scene.Continue reading “Posing and Rendering in Zbrush for Clockmills Drive”
Here I try out a bunch of different posing methods for Clockmills Drive. For complex posing I make use of Maya’s rigging tools and for simple posing I make use of ZBrush’s transpose plugin.
Here I am testing out a few different organic styles for Clockmills. It is a delicate balance between look and efficiency for sequential art forms such as this. While I could spend weeks and weeks on a single image if the final output was one single image, for projects that require a sequences speed becomesContinue reading “Ink Look For Clockmills”
I have made another fish. This time it is a Discus which is a surprisingly bright freshwater fish. Part One Part Two Part Three https://www.zbrushcentral.com/t/discus-fish/398495 Here is the tune that this image was created for.